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Nariya Kentaya
Always Negative
1007
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Posted - 2014.01.18 17:01:00 -
[1] - Quote
Bastion, DCU, active resist mods, anyone think it'd be easier if we could toggle active modules "on/off" in the fitting screen while docked to see how our ship's stats change, without having to undock (since thats not always a safe thing to do, especially in low/null) |

Nariya Kentaya
Always Negative
1008
|
Posted - 2014.01.18 19:42:00 -
[2] - Quote
JamnOne wrote:That may not be too bad of an idea. What are you going to do with modules like the "Reactive Armor Hardener?" They change in regards to what is attacking. that would have to be soemthing to worry about, since that gets into a whole lot more complicated coding, since instead of just a toggle switch for "on/off" you would need to make an interface to change its resistances specifically.
though i guess we coudl just show it at max resists for each by selecting on/off then a damage type, but that would get into too many menus unless we overhauled the entire fitting screen. |

Nariya Kentaya
Always Negative
1010
|
Posted - 2014.01.20 06:07:00 -
[3] - Quote
I dont mean to bump this or seem desperate for replies.
But seriously, it seems like this would be a basic utilitarian function of the ingame fitting tool to actually KNOW what you just fitted and how its effecting your ship, but for whatever reason isnt already in the game. |

Nariya Kentaya
Always Negative
1011
|
Posted - 2014.01.20 08:22:00 -
[4] - Quote
Zan Shiro wrote:since you chose resists mods....
how is it going to know what the resist link booster is doing for you out of station?
EFT (or others)...it has all this handy stuff in it. Usual rant of why you are making ship setups on the fly at station as well. Buying stuff not knowing wtf its doing for you till after you spend the isk kind if chancy imo.
Have an apple device? neocom. Don't know how many meetings going on and on that didn't need to be I found my way to its fitting section. Hint: have a note taking program installed to have switched over to make it look good... i just mean, if my ship has 70% resists for shield across the board roughly, and i equip 2 adaptive invuls and a DCU, what are my resists? according to EFT, still only 70%.
I'm not saying there arent third party programs that can do this, but what I am saying is that it should be uneessary to use a third program for such a basic part of the game, you should be able to see the change in stats/effect of an active module on your ship without having to undock and turn it on with the fitting window open, its tedious and unnecessary. |
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